Tuesday, 24 April 2012

fonts and faces


. About Fonts and Faces

1.     A font is a collection of characters of a particular font size, font style of a typeface. For example, within Times New Roman, however, there are many fonts to choose from -- different sizes, italic, bold, and so on.

2.     The term font is often used incorrectly as a synonym for typeface. For example, Arial is a typeface and Arial 12 point Bold is a font.

3.     Typefaces are the graphic representation or the shape of the alphabet, numbers, and special characters and usually vary by type sizes and styles. For example, Times New Roman, Arial, and Century Gothic are few examples of typefaces.

4.     Typical font styles are bold, italic and underline.

5.     Font sizes are usually measured in points where one point is equal to 0.138 inches or 1/72 of an inch. The font size is determined by measuring between the top of a capital letter to the bottom of descenders in letters such as g and y.

Thursday, 19 April 2012

2nd sessional exam

23-4-12 ADA
24-4-12 SPSA
25-4-12 IS(AI)
26-4-12 SE
27-4-12 DSD
28-4-12 CN

best of luck..............

Wednesday, 18 April 2012

computer network important question

Q.1  Write short note on CSMA/CD ,channel access method,distributed queue dual bus(DQDB), gateways, aloha.
Q.2 Explain IEEE standards.
Q.3 Wireless transmission technology(SDH,SONET).
Q.4 Discuss IEEE 802.3 and 802.5 std. in detail.
Q.5 Explain ethernet.
Q.6 Short note on SDH,RMT,virtual LAN,firewalls & window NT.
Q.7 Explain LAN technology using LAN devices.
Q.8 Difference between TCP & UDP.
Q.9 Explain IPv6.
Q.10 TCP layer protocol.
Q.11 Explain address classes & subnetting.
Q.12 Difference b/w LAN,WAN & MAN.
Q.13 Explain OSI model with architecture.

Thursday, 12 April 2012

text


What is text?

a.     the basic element of most multimedia titles consisting of words, sentences and paragraphs in the form of
«  Page titles

«  Labels for pictures

«  Instructions for operating the applications

b.     used to convey information or describe abstract ideas that have no visual or aural component (e.g. feeling)

c.     developers are concerned with text from 2 view points:

«  the way the text is presented - easy to read, well-designed (font, color and size)

«  what lies behind the text - interactive link/hypertext/hot text


2. Elements of Text

1.     As an information media, text was originally defined by printed media such as books and newspapers that use various typefaces to display information.

2.     Text is the most common form of information delivery. In general, it is a key component of every application ever created.

3.     Multimedia products depend on text for many things such as page titles, labels for pictures, instruction for operating the application or for button menu.

4.     Text can fall into three categories :

«  Alphabet characters: A to Z (includes both uppercase and lowercase depending on the language)

«  Numbers: 0 to 9

«  Special characters: punctuation ( . , ; ’ ” ), signs ( $ + - = ), and non-printed characters (carriage return, line feed)


Thursday, 5 April 2012

testing


Testing

1.     Testing is an unavoidable rule in any multimedia projects. You must test or review your project or Web site to ensure it is bug free, accurate, operationally and visually on target, and achieving the objective or target.

2.     Testing is not an easy process. Every feature and function must be exercised, every button or link must be clicked. Then the same thing will be repeated again and again with different hardware and under various conditions.

3.     Testing can be done in two phases and they are usually known as alpha testing and beta testing. This term is used to describe at which level of product development when testing is done and feedback is sought.

              i.        Alpha testing.

Ø  In alpha testing, your product is evaluated relatively in the early stage of the development phase. The application may be missing part of the content or functionality.

Ø  The main interest is to review the concept, format, user interface and the layout.

Ø  The tester may be some selected users or friends, most often the team member themselves. They should be able to provide positive criticism or feedback.

             ii.        Beta testing.

Ø  The product is evaluated just before the final release. It is a fully functioning product and should be relative bug free.

Ø  The main interest is to find bugs or content errors.

Ø  The testing group should be represented by the real users and should not include the people who have been involved in the project.

Ø  The feedbacks from these testers are very important where the errors or problems reported by the beta testers have to include the detail description of the problem.